Heya, thanks for the feedback. I'd have gotten to this way sooner but life's been kinda wild in and out of hospital BUT ENOUGH MOPING.
Yeah, going into this I kinda knew art was going to be my biggest issue. As a team we had one artist and they sadly had exams. The intent was to have at least 2 expressions per sprite, yet we ended up just not having the time. My own fault as the creator for trying to add in more characters.
The SFX I honestly got so many mixed reports on from playtesters. Some were saying they didn't work, and then in the release they overplayed. It was BEYOND infuriating. I just didn't have time with Confuzzled to actually go back and fix them.
Yeah, I'd agree. Scope management is fully something that got away from me. But I do thank you for playing. I hope to actually read yours now in return, at the very least, now that I actually have time.^^