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I only ended up using 3 of the ingredients, that's why you don't see Molt. I had a few ideas about how to get it in the game, but I realized that would've added some unnecessary bulk so ultimately I decided to leave it out for a more stream-lined experience. You're right about the interpretation of Echoes. As for the GM-less part, you can play with at minimum 1 player if you want to do a sort-of journaling or idea session thingy (I'm not really into those, but the option is there for those that are). Otherwise, the players can do commentary or make up dumb scenarios happening in the background. You collectively come up with the location and theming (in my playtest, we decided on a lava planet in a coliseum). It's pretty open so you can let your imagination run wild.

The illustration is indeed mine! It took a long time because I don't really practice often, but if it got my ridiculous idea across then I'll take it as a success!

Thanks for taking a look! ^_^

You definitely made the right call by not forcing Molt into the game. The jam only requires two ingredients, so using three well is already a great achievement. 😊

I also realized I hadn't understood one thing: I wasn't talking about the solo journaling option. What confused me was that I hadn't realized each player portrays another player's rival. At first, I thought everyone was simply competing against each other.

My suggestions about random tables were really just ideas to push the TV show atmosphere even further. I'd love to co-create the show before the first match: coming up with ridiculous stage names, absurd prizes, fake sponsors... Players could even fill in a few blank d6 tables together before the game starts and then roll on them during play. Imagine winning 30 free meals at the galaxy's weirdest fast-food chain or a luxury one-day vacation. The more ridiculous, the better! 😄

And about the illustration: I genuinely loved that you drew it yourself. It immediately sold me on the game's atmosphere—and honestly, you draw much better than I do! 😊

If you ever decide to expand the game after the jam, I'd be really curious to see where you take it. I genuinely think it has the potential to become a fantastic humorous party RPG. And if you ever decide to translate it, I'd be happy to help a little.

I'm loving your ideas for random tables! I probably will expand it a bit and lay out the collaboration part a bit more. In my playthrough, I had everyone fill out their character and their rival, then had them all reveal during the Callout phase. Everyone also naturally acted out the commercial phase so I didn't think to elaborate on that lol XD