A fun turn‑based hide‑and‑seek concept where two players can face off, or you can play solo and try to find the hidden object before time runs out. Listening to clues adds a nice touch and makes the search more engaging.
In solo mode, there’s not much to interact with — nothing breaks, nothing reacts — which slightly reduces the excitement of exploring. It’s a bit of a shame, because being able to smash things while searching would make the experience even more enjoyable. Still, it’s a solid start with an original idea that definitely has room to grow.