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Yes, exactly — the idea would be to break only the decorative objects, not the furniture. Furniture should stay intact to avoid destroying the whole environment at once, but allowing small decorative items to break or disappear would give players clear feedback and make the search more dynamic.

It keeps the gameplay readable while adding a satisfying interaction.

About the single‑player mode: honestly, I wasn’t able to find the props easily. For you it probably feels simple because you know exactly how everything works — but for a new player, it’s not that obvious. Without clear feedback or interactions, it’s easy to get lost.