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Whoa! This was like the Synty Silent Hill!

As a cameraman myself, I enjoyed taking pictures from low angles, the rule of thirds and all that...but, oh my, you sent a shiver down my spine when I saw what I saw. Firstly, I saw a glimpse and thought it might have been an anomaly, and then the spine tingling truth of what the player captures through the lens! Is it the place? The player? or the camera.

One tiny request would be an option to walk faster but this might have been a gameplay decision. A hugely atmospheric game, with the buildings stretching into the mist. Maybe 'developed' (no pun intended) so that the camera captures images from a list, or locations, points of interest? Very cool though. Thanks for the game.