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(1 edit) (+1)

Glad that u found the way... Im not familiar so much on 3d OBJ... I do think vertex color is not the best color export for a 3d model. I will work on export OBJ + MTL

Thanks for the feedback Veveo.

You're welcome !
Also about the 3D export, the mesh looks a like a voxel export with a lot of triangles. When you have time it will be great to add some polygone optimisation during the export. The actual models are un necessary heavy on polycount.

Anyway good job !