Hey Omer, hope you are well.
- Does the aiming line feel clear and reliable?
yes, but you should add a line to show the aiming before you click, because I could only see the shooting line once I have clicked or hold mouse to click.
It is not super clear when you are bouncing balls off the wall where they will go.
- Do the levels feel fair as they go from easy to hard?
I only played up to level 6, it was easy and chill.
- Does the game feel good on both desktop and mobile browsers?
I only played on Desktop.
- Does the game become more satisfying as the ball count increases?
I like the nice shot and pop ups you can get, you should add some sort of combo/ increasing combo counter!
Yes but you should add a button that allows you to fast forward the speed or have the balls de-spawn when they are alive to long and going down, for example if the ball is bouncing back and forth left and right going down the player must sit and wait until the ball reaches the bottom and can't do anything.
- Is the UI flow understandable?
Add a clear understanding of what the power button does for the player.
I think you could have a how to play button that shows a screen shot of the gameplay screen and a mouse with a left click so you know to click/touch on mobile to shoot!
I think you would increase the size and readability of the text.
- Does anything feel confusing, slow, unnecessary, or missing?
I was a little confused about the power left and what that means.
The level should automatically finish when you clear all the bricks not wait for your balls to finish bouncing.