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(+2)

I am in love with this game... Really well done on every front, this was super fun!

I know exactly how hard it is to make puzzle games, especially designing levels can get really stressful, this is no easy feat! I liked all the levels and I think the difficulty was fair but it got easier toward the end for me. 

Also I think I stumbled upon a bug. When you get an answer wrong or leave a blank space, the no state could be determined message appears, which makes sense. The issue is that the game then occasionally locks some of the kitties, preventing you from changing them unless you reset the level? It's hard to explain. It feels like the answer detection is slightly bugged. 

Also having the kitties popping out to fill the screen is super cute! They do hinder UI visibility at times, though, My suggestion would be to make them a little transparent or something, so they don't distract you from the puzzle.

Overall though very very very well done!! I love this!

(+1)

Oh my gosh...! I’m so happy to receive such detailed feedback and even a bug report!

I especially love your suggestion to make the cats a little transparent. I think that’s a great idea.

As for the bug, whenever I got an answer wrong while testing during development, I always restarted the level using the Restart button. That’s why I never noticed it, but thanks to you, now I know! While the game is checking your answer, the available cat options are gradually eliminated according to the logic, so that’s probably what caused it. Thanks to your report, I realized how important it is to properly test for edge cases like this!

There are so many things I want to fix and improve! I can’t wait to start working on them once the jam voting period is over.

Anyway, thank you so much for taking the time to leave such thoughtful feedback!