It’s a nice concept. I found the combat a bit awkward at times though. I could be literally right on top of a monster (and taking damage) but miss because I happened to be facing the wrong direction, and with only 4-dir combat but free movement, there might not even be a right direction.
Also didn’t like that the key binding UI randomly doesn’t let me choose keys like Ctrl or Alt or Shift for no discernible reason. I wanted to use those for sword, bow, and jump, but it wouldn’t let me.