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Interesting concept, not much polish. Hard to discern any real goal, more of a simulator.

Can't tell how this fits the theme of the jam at all, which raises a red flag that it might've been made before or outside of the jam.

(+1)

I did it during the weekend, from the scratch, not ouside the jam (I do 2D games, not started with 3D yet), that is for sure. The idea behind is that you are a pirate and you have to "hide" from the pirate hunters, so there are in 3 islands leaving one free. It is in the tavern where you find information about merchants and pirate hunters. Your goal is find Sao Fengs treasure (it is the first line you see in the game as "next treasure will be the one").

I like trying new mechanics and concepts in game jams, but I think this is a bit too deep for a game jam.

To polish this game need at least 1 month :D. 

Thanks for being the first pirate!