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That was very hectic but fun! I enjoyed the jumping homing attack.

The particle effects could definitely use some work. The giant cloud of rice/slashing vfx that spwans when you attack was very confusing at first and made it hard to see the enemies.

The run animation was pretty awesome though.

Good job!

(1 edit)

Thanks, I am working on improving the VFX and making them so that it won’t block player’s views while also making them more visually appealing