Wow, the surroundings are amazing! You would think that there was an entire team of 3d modellers and designers to make such an immersive and detailed ship. This makes players actually roam around and learn about the world, which is nice. Though the navigation itself was picky, I wish a 'circle' appeared each time you set a new destination for the player, because otherwise it's confusing.
Enemies, to be honest, felt bland, and I didn't understand anything about their chain reaction. When one blew up, others around it didn't.
I love the idea of a shooting wall. Felt like Rambo when I stood at the choke point with others and demolished everyone in lead rain.
I wish there were more sounds and music.