Hi Dead Revolver!
I hope you're doing well.
I've bought several of your platformer packs and they've been amazing. I'm currently learning Godot, and your assets have become the foundation of my learning project.
One thing I'm still trying to figure out is how to properly use the tilesets included in your packs. There are lots of interesting shapes, slopes, and modular pieces, but I'm not sure how they were intended to be used inside Godot.
Do you have any documentation, tutorials, example projects, or maybe some recommendations on the best workflow?
I'd really appreciate any advice you can share.
Thanks for creating such high-quality assets!