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Hi Dead Revolver!

I hope you're doing well.

I've bought several of your platformer packs and they've been amazing. I'm currently learning Godot, and your assets have become the foundation of my learning project.

One thing I'm still trying to figure out is how to properly use the tilesets included in your packs. There are lots of interesting shapes, slopes, and modular pieces, but I'm not sure how they were intended to be used inside Godot.

Do you have any documentation, tutorials, example projects, or maybe some recommendations on the best workflow?

I'd really appreciate any advice you can share.

Thanks for creating such high-quality assets!

Hi,

Thanks for the message! Great to hear the assets are useful in your game dev journey.

Regarding resources and tutorials, I don’t have any custom tutorials. But there are a few good ones on YouTube explaining how to setup and use tilesets/tilemaps, like for example this fairly short and simple one: https://www.youtube.com/watch?v=PDlwQM1AnYI

If you could send me an email to deadrevolvermusic@gmail.com, I’d also be happy to send you the demo Godot project with the tileset setup.

I hope this helps.

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Hi Dead Revolver,

Thank you so much for your reply!

I really appreciate you taking the time to answer.

That would be absolutely amazing. I'd love to study the Godot demo project and understand how you organized the tilesets and terrain setup.

Thank you again for your help and for creating such fantastic assets.

Best regards, Allan