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And here I taught Hearthstone had too much RNG :P

Really interesting concept, but I feel the chance of spells backfiring that early in the game is too high. It took me like 4 tries to beat the first monster.

Hey, at least my game got compared to Hearthstone, right? :D

And yeah, I didn't have time to make a proper balance pass, although it could just be that the game's core idea is too random and can't be balanced in a good way. I plan to explore that later this month or next. :)

(A strategy that seems to work very often for me (at least in the first levels) is to just cast everything on the enemy. Not too exciting, I know :D )