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last level was very cluttered, meaning I didn't know where I could and couldn't move the cube. I don't know how this ties into the theme? Using the arrow keys to move to the next level is a very odd choice, should've been space bar or just clickable. The mechanic is pretty cool though

(+1)

Thanks for the feedback! I agree on the last level though it could be more clear. As for the theme, well from 3D perspective it's cube, but from 2D perspective, it has hexagon outline. The 3D cubes merge into 2D hexagonal grid you can move across

interesting I didn't really notice the hexagon outline until you pointed it out