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Woah, thank you so much for detailed comment.

Using molt was more tenuous for sure. If I did a revision, I'd make it more clear that shedding the mask to become death knight was a more explicit metaphor for metamorphosis. Follow the project, I'll see what feels right.

The stress thing is a good point, cumulative would basically be a softlock lmao. Reset on new loops for sure.

Again, thank you for the pointers! Good luck on your game!