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I'm so excited for this revisit to Sentinel! 
your previous submission to MechJam III was my favorite from that jam. 
I just compared the two and had forgotten that the first one was Unity instead of Godot. You do a great job with the immersive UI and really feeling I am in the cockpit.
Of course I would love some of the additional polish found in the previous installment, and I'm so interested in what you are planning to include for a heat management system. 

I would love to see a more full featured vertical slice of this!
1v1 battles? Missions?  Campaign with conserved resources?