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Hey, thank you for playing! 
I'm very sorry about the bugs - can what are your specs (computer / gpu / browser version / OS)? I got feedback from people playing in an older chrome in ubuntu that they also have weird issues :(

Any error in the console?

(+1)

nothing in the console that resembles an error.

I'm using arch linux + sway, with an AMD CPU with no dedicated GPU. My chrome is quite old, haven't updated for at least 6 months now.

OS: Arch Linux (kernel 7.0.12-arch1-1)
CPU: AMD Ryzen 5 3500U
OpenGL renderer string: AMD Radeon Vega 8 Graphics (radeonsi, raven, ACO, DRM 3.64, 7.0.12-arch1-1), OpenGL 4.6, Mesa 26.1.3
RAM: 16 GB

Browsers I tested:
- Google Chrome 128.0.6613.137 (Which I will delete right now because It's an old version and now there's a public record of me having a vulnerable old browser. I refused to update ever since the manifest V2 sunset)
- Firefox 152.0.1

So, old chrome is to blame for the GFX. As for the mouse maybe some DPI issue? I assumed that since the game is locked at 60 fps there wouldn't be mouse delta issues but it seems there are :(
Thanks for the detailed report! If I manage to find some sort of fix I will try to update the build later. And for future games I will always include a mouse / input config options.

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update on the GFX bug, I switched to a latest chromium browser and try again, only to meet with the exact same problem. I took some screenshots as well.




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Oh wow. So it's definitely not the shaders - I can see the fog just fine in the far away objects. If it's always around the vehicle then perhaps it must be something related to the fake distance shadow I used, but that one is a small area around the vehicle (~2.5 meters or so). The plane is a very large object but it doesn't have that level of geometry to fail like that. Near camera clipping wouldn't do that either. The full black screen is a total mystery to me, probably a transition bug but humm. Sorry for the issues :(