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So the controls? A little jank, not gonna lie. I am dying playing a platformer on my terrible arrow keys with Z. The lack of coyote time is FELT. This will never be Celeste. BUT. This game is peak. 100/10. Finally, some good fucking food!

(+1)

I'm sorry for the janky controls. I have a hotfix for the demo ready to go once the jam's voting period is over. It fixes the laggy and slow inputs while jumping and rolling, allows you to pogo on enemies to keep your jump going for longer and stay in the air (very Hollow Knight inspired), and also allows for simple Xbox or PS5 controller support (My nephew had a hard time playing on keyboard, so he asked me to put controller support lol) I hope the hotifx will address any issues you encountered during the demo. 

That's incredible work already. I'm very excited! This is easily one of my, personal, top ten games of the jam!