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This was sick. The character writing is neat, and I’m fond of how the CGs are used to punctuate the pacing of the game. And the triptych format was somehow not the most ingenious visual design in the game – it’s this TTRPG-like visualization of the characters’ locations and the stage in the center screen. That’s so clever!

Omg thank you for playing and for your kind words!! The RPG location staging was really rewarding to figure out, and I'm glad it turned out well : ' )