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I'm glad you liked the game!

I use the Godot Engine which uses it's own programming language called GD Script (which has syntax similar to Python). I created the models in Blender and the textures were created using Krita (and some PBR Textures were taken from free sites). SFXs where created by taking from free sound effects libraries online and splicing them in Audacity. I think that pretty much sums it up.

As for future updates, I do have plans, but I can't guarantee anything at the moment.

Thank you so much for taking the time to give such a detailed reply. I really appreciate it.

And no worries at all about future updates. Whether the project continues or not, I'm already more than satisfied with what you've created. As a Silksong fan, your game has given me so many new ideas and possibilities to imagine. It captures a kind of creativity that makes waiting for the real game a lot more enjoyable.

Thank you again for all the time, effort, and passion you put into this project. It genuinely means a lot to fans like me. I wish you all the best with whatever you decide to work on next.