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First of all, is there  programming language you would want to use?

I have some python background but  which one do you suggest for novice game dev?

It depends. If you want to use an engine, would you prefer actual coding or event/block style? If you want to not use an engine, which will be much harder (you will have to build almost everything yourself), I recommend C++ which is what I use. But I would recommend that you use an engine, as it will be much easier. What system do you operate on?