Hey, just popping up in this conv, I tried to enable the set_scale code but for some reasons it wont detect it as an existing function, being greyed out when I write it and crashing when called in game for "not set before reading it". Is there something more that needs to be done?
Thanks! It actually ended up randomly working after a bit.
But it made me have another question : so I have this sprite of a button that's from my figma design, it has a precise size and all. I would like to create a button that uses this sprite (without nine slice), with hovering and all, but AutoUI seems to automatically resize it. Is there a way I can disable this automatic resizing for buttons?