It gets REALLY laggy after the enemies start piling up. Also, it would be nice if there was some kind of pointer to where the dumpster was. I got lost and couldn't find the dumpster.
Thanks for playing! I am aware of the lag problem, but I guess the browser simply can't run these type of games with many entities at once. Also I didn't have much time for optimization. And I do agree on the dumpster problem. I was thinking of implementing an arrow that would always indicate the location, but I ran out of time