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I really enjoyed this game! This is not your guys' first game jam, and it shows in the quality. The browser version played pretty smoothly and I only noticed stuttering when going between areas sometimes, which is downright impressive. Out of curiosity, did you guys run into any issues with Godot's pack files being over 100Mb and hitting the Itch limits on this game or did you not have to work around that?

(+1)

Reused textures, low poly as well as compressed audio allowed us to keep file size at roughly 40mb. We used the same 10  256x256 tiling images for like 90% of the assets. 

Keeping it lean. Nice!