damn thats unfortunate.. what other things did you plan for it to be able to do? you should definetely put em in an update sometime!
Viewing post in Roll That Dice jam comments
Naturally, I initially had much better drawings in mind, but I had to fit all the visual work into a timeframe of about three hours. As for the gameplay, the plan was to include elements such as deck-building, encounters with more enemies, adding new cards to the deck after each encounter, and dealing with a wider variety of enemy abilities; unfortunately, however, I was unable to complete all of these on time.