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(+1)

This has some great arcade fundamentals. I found it quite addicting and was motivated to get to the end. I only found two secrets (thorn bomb + the bow for her hair). The level design fell a little flat towards the end, but I think that can easily be fixed. A room with the zombie and harpy enemy types overlapping (or just generally more enemy types and screens where you need to contend with both simultaneously) would be cool!