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This has some great arcade fundamentals. I found it quite addicting and was motivated to get to the end. I only found two secrets (thorn bomb + the bow for her hair). The level design fell a little flat towards the end, but I think that can easily be fixed. A room with the zombie and harpy enemy types overlapping (or just generally more enemy types and screens where you need to contend with both simultaneously) would be cool! 

happy you liked it!

i do plan to add way more enemies to this game since each enemy is actually quite simple to implement. after that it's about finding the best way to combine them to make interesting challenges. the latter part of the demo level is indeed kind of an experiment shitpost and definitely wont be in the final game in any way lol.

do you remember if the secrets you found where by touching a certain spot? there's also 2 other Urns to spawn but those require shooting at certain places

Yeah both secrets I found were from standing on a spot. One at the very beginning of the level, and one at the end.