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So based on y'all feedback, I made some changes:


- Added a couple easy levels (the "easy levels" update). Those levels will both work as introduction levels for beginners, and to help people to get used to the "player to object" physics. Now "link" is far from being the easiest level lol

- To help beginners to have a smooth difficulty curve, I decided that the webgl build would now have two planets instead of one

- Bug fixes and polishing (stuff like making link less glowy, fixing checkpoint respawning issues, etc)

- Added more shortcuts and contrast to the buttons, to help players navigating the UIs