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I think this is a very manageable scope, which is wise for a potential solo dev project. It also did immediately get a chuckle out of me, which is a good sign for a satirical game! As someone else mentioned in the comments, I am left with some questions about the relation to the theme — “plant a seed” evokes in me notions of cultivating something and allowing it to grow, so maybe there are ways to incorporate that narratively in the game through establishing the player character’s motivation to destroy the data center (and what they want to replace it). In any case, I wish you luck in the group search and regardless am looking forward to seeing what direction you take this idea.