Thank you for the feedback!
I definitely agree on the stamina system, our original intention was to have a charging mechanic included as well that allowed the player to regain holy power if they spent it but had to be cut unfortunately.
The challenge of seeing the monster certainly ramps up as the torches go out as not only is it harder to see, but the monster moves faster in the darkness. Using holy power to spot check for the monster ends up being the best strategy for sure, this was a bit intentional, but it was a concern as we were finishing up.
thank you again, we really appreciate the detailed feedback!! 🙏♥️