Hello Vaibhav
I tried your game and here are my thoughts.
How smooth does the movement of the ball and overall game physics feel?
The physics felt slightly odd with how high jumpy could jump. I realized that its in his name, but a little animation could go a long way to make him feel like he is generating his momentum and that its not coming from thin air. Apart from that platformer physics was fine, you could jump off ledges and stuff. Good stuff.
How is the music and sounds in the game?
Sounds are fine. Coin collecting sound was very satisfying. Jump sound was alright. Maybe different balls should have different jump and roll sounds? Music was good but very repetitive. It fit the theme very well, but you could spice it up by changing a few tracks
How can I improve the puzzles in the game to make it more fun and challenging?
Have more puzzles less parkour. I played 3 levels and I got stuck at that parkour thing in level 3. I know I have to double jump off the ledge but missing the jump is absurdly punishing. Almost gave me Getting over it ptsd which is something I was not expecting. That can be ok if that’s what you are going for. Anyway, based on the artstyle sounds and the switching balls mechanics I assumed there would be more puzzles that would utilize this. In the first three levels we have parkour which is of much higher level than you would expect for initial stages and practically no puzzles. We always know exactly what ball you have to switch into to clear some parkour thing.
Positives
- A very optimistic vibe. Nice art and music.
- Nice challenges throughout.
Other observations
- Water ball doesn’t swim in water but gets infinite jumps. I found that a bit odd.
- I would like more puzzles that would require the player to think about which ball to switch into to do something. You could be going for a more skill intensive game, and in that case ignore this advice.
- I noticed a weird bug in level 3 where the ravine at the start seems to have water, but using even the water balls ends in insta-death. (when the map zooms out you can see the blue.)
- W is not jump, don’t know why.
- Silver Spikes blend in with the bg too much. Maybe higher contrast?
Overall, I enjoyed playing the game! Good job!