Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits)

Yo. I played the demo yesterday and I was super pleasantly surprised! Gonna just dump my thoughts here:

Great pixel art first of all. Music is also really nice. There's a feel to this game that's definitely more polished than "random ero game from the internet". I'd play this even if it didn't have porn, but luckily it does and that elevates it from good to awesome.

The Keyboard controls seemed strange, but luckily I switched to Gamepad immediately and therefore had no issue

The combat feels excellent, you really nailed the gamefeel. Combat feels well thought out in general, just little things like the short-hop cancels or the dash dealing just enough damage to finish some enemies off. Just the right amount of hitstop. Chaining a bunch of short-hop aerial slashes with the dagger against the big mushroom dude felt awesome lol. Or switching to a heavy sword against the dryad and dumping absurd amounts of damage on her with precise short hops.

I got super excited by the SotN-esque random drops, I've played so many Metroidvanias and I think this is the first one since Bloodstained that I've seen attempt this. The potion upgrades seem cool too, felt like the demo didn't give much space to experiment with yet.

The weapon selections are great too, the medium sword feels like a good baseline, the heavy sword feels nice and meaty. The daggers felt risky but I had fun with them since I love poison weapons (once I found the poison dagger)

Challenge level on Hard was very good. I felt like I was in enough danger to keep things tense. The dryad boss was a bit ridiculous since the telegraphs on the vines were a bit lacking, but after a while I got a good read on her and aced the fight.

Platforming has good flow, zero complaints there either

I'm really liking the enemy selection so far. I feel like a lot of western ero games play it super safe where even something like dogs and bugs are too "weird and icky" for them. I'm always a big fan of insectoids in particular. The lizard sure surprised me, I don't think I've ever seen something like this before in an ero game but I love the creativity. Not sure if its voice is my thing though lol

ALMOST NO FUTA, THANK GOD

The game has quite the disconnect between being cutesy and then having some genuine bad ends, but I kinda dig it. The protag is cute and there's a whimsical feel to the adventure, but if the girl loses things get kinda messed up, the contrast works well for me. I even like the writing in the bad ends, I'm usually the kind of person that skips through these texts because they just amount to moans and "she got fucked over and over" but here I thought they added good flavor and even slight horror in some (like the slime or insect bad end, really good stuff)

This is one of those demos that had me hoping it wasn't gonna end soon. I really hope development on this goes smoothly and that you don't compromise your vision.

(1 edit)

Some techical feedback
The sticker menu was a bit strange, hard to place what it is but I think it starts on an "edit" context menu even if nothing is there, and I had to press random buttons to find the "add sticker" prompt

Like I said the dryad boss is a little evil. I was hugging its vine base to pump damage and I couldn't see the vertical vines coming at all. Considering you die in 2 shots on Hard that's kinda mean. I think there's also some jank when you're ducking underneath a horizontal vine and attack your hitbox enlarges enough to get hit and killed.

I think there needs to be more visual feedback for the currency you get from enemies. I didn't even notice I was gaining any. I always like when killing enemies releases particles that slowly flow outward and then magnetize to your character, always satisfying.

Getting hit by the lizard is a bit too harsh imo. Was it intentional that you can't struggle out? And skipping its lengthy animation still has you watch 30 seconds of cumshots lol. It's a minor complaint though, I guess it's sufficient punishment for getting hit by its only attack before it flees lol

Glad you enjoyed the demo, and thank you for the detailed feedback!