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(+1)

Honestly, I was kind of stunned. Sure, it is still a prototype but I was really impressed and really had fun playing.

For a more detailed review:

Positive aspects

  • Well, talked about the visuals of our games but look at that! I really like the art, especially character designs, they are so cool and I really enjoy your style.
  • Battle gameplay is awesome. The idea of aiming instead of just throwing attacks is a very good idea and you make it even more meaning full with the different types of attack, characters/enemies placements, astroid, etc. Honestly, It felt kind of hard to handle (or maybe I just suck at aiming lol) but it was not punitive thanks to the smooth progression curve. I also found very cool and impressive the card skill system.
  • I enjoyed the intro very much, especially the effort put in synchronization with the music (the zoom, flash, change of colors etc.)!

Improvements

Well I don’t have much to say on what is already present! From what I understood, the gameplay loop here is only dialog/battle/card/dialog/battle, etc. Do you plan to add more mechanics/elements in the future or are you leaving it as is?

Anyway, very solid prototype! I am impressed!

(+1)

Thank you so much for your kind words! 🥺

The art work of the three protagonists (ones in the cover) is by pyramid ink. The rest of the art in the game by me.(I’m still a beginner)

So glad you liked it!

For now that the gameplay loop is as you described it. In the future I will add more unlockable ships, each with their own special abilities and quirks, and a shop where you can buy certains abilities and ships. So the earned credits will have more value. 😄