Great job on already having made a prototype! The aesthetics and tone make me very excited to play your game. I also appreciate how you thought about what can be cut depending on how development goes. I think the message that banding together to create change is great. One of the core resources you mention are sympathy points, but they are invisible to the player, so I wonder what happens if the player chooses money every time? Is it that if they choose only money that simply nothing changes or do they get to selfishly build something with that money?