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Thank you for your comment. Looking at others docs, seems like mine is lightweight so didn't go into too many details.

For enemies, I would like around 4 to 5 different ones with different attack patterns to mix up various cases. However, a call to action is complicated for the average person as this is mostly to do with farming and fertilizer. Will try to come up with something to emphazise it more.

Will also try to keep the collectibles last on the chopping block since I was thinking the same thing on gameplay vatiety. Constant fighting would get exhausting so it would be nice to take it slow and explore around too.