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I like the idea, but something about how you controlled the player and not knowing which one was your oldest was kind of annoying.  On another note, using full screen on an ultrawide made it so I couldn't start the game as the buttons were off screen.

(+1)

Thanks! 😊 I built and tested it mainly for 1280×720, so I overlooked the ultrawide UI scaling. Thanks for pointing it out—I'll fix it in a future update. Also will add feature so that the player knows its oldest one claimed platforms.. 

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I tested it across multiple resolutions in Unity, so I wasn't able to find this issue. Would you mind sharing your monitor resolution and browser? That would help me track it down.

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Chrome on 5120x1440 Monitor.  Yeah, I'm not a normal user.  :-)