God, I hope you haven't lost your mind calculating this balance. 10/10
Viewing post in Helpings Hands Inc jam comments
hahaha, oh man, I feel so seen. It was a major pain to get it feeling showable and I still feel that it needs more tuning.
I actually ended up building a separate simulator that runs outside of the unity game engine and plots the expected progression curve. A lot of up front work, but saved soooo much time on playtesting and ended up being pretty accurate.