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That start surprised me, straight in with no frills! Since the itch game page is gone when I click play, it would be good to show the controls again somewhere, but it was intuitive enough.

I had fun playing! These are my notes:

I didn't notice the shake effects. 

The sounds on destroying an enemy seemed unusually loud.

Enemy projectiles despawn when they are destroyed.

Based on the setup, I was expecting to be able to exit the screen and pop out on the other side like asteroids.  Also, I was expecting some inertia instead of stopping immediately.

My suggestions:

Pickups or something to change the player weapon, similar to geometry wars.

More noticeable difficulty ramp up and prominent score display.

Great work on this, combat felt satisfying!


(+1)

Thank you for playing my game and for taking the time to write such detailed feedback! I’m glad you enjoyed the combat and found the gameplay satisfying. Your suggestions about showing the controls, improving the difficulty progression, adding weapon pickups, and making the score more prominent are very helpful. I’ll keep these ideas in mind as I continue improving the game. Thanks again for your support and for sharing your experience!