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(1 edit)

Hey, I'm running the game on different pc and I wanted to continue the game with my guild. When I run the game it asks me to create new guild or take up another guild story... What to do to continue my story? :)

Hi esiecia,

Good news, I just pushed an update that makes this easy. Here's how to carry your guild across:

On the original PC: open ⚙ Settings → "Back up save". It downloads a small save file. Copy that file to your other PC.

On your other PC: open the game and, on the opening screen (the closed ledger), click "Continue from a backup file" at the bottom, then pick the save file you copied over. Your dynasty will load right up. 

Just make sure both are running the latest version. One heads-up: saves live in the browser on each device, so it's always worth keeping a backup file, that's your insurance if a browser cache ever gets cleared. Enjoy, and thanks for playing!

If I ever port this to Steam ( A very long term plan then Cloud support would be a given) for Itch if this ends up having a lot more players I'd set up a small server but currently I'm still trying to build this out and see if I can get an active player base so hopefully the solution above helps you in the here and now.


Hi, question: is there any help or wiki page? :)

Hey esiecia,

Right now the How to Play guide on the dashboard is all there is, but you've prompted me to do something better. Rather than a wiki (which would go out of date the moment I patch anything), I'm building a proper in-game Archive: a reference section that reads straight from the game's own data, so it's always accurate. Races, classes, what each of the 30 attributes actually does, traits, party synergies, dungeon conditions, and so on. There's a decent chance a Bestiary ends up in there too, filling itself in as you meet new monsters.

To make sure I build the useful bits first rather than guessing, could I pick your brain?

1. What were you actually trying to find out when you went looking for a wiki?
Even "I was staring at a hero's stats and had no idea what half of them meant" is really useful.

2. Which of these feel murky? (just list the numbers if you want)

  1. The 30 hero attributes, what each one actually does
  2. Traits, and whether they matter mechanically
  3. Party synergies, how you form them
  4. Gambits / combat tactics
  5. Dungeon danger levels and conditions
  6. The league, promotion, relegation, how points work
  7. Recruiting and poaching from rival guilds
  8. Patrons and their mandates
  9. Something else entirely

3. Was there anything you expected the game to explain, and it just... didn't? Those are the ones I most want to hear about.

Whatever you flag I'll look at first and it'll land in the live build rather than sitting on a wiki somewhere.
Cheers for the ask here, this is exactly the sort of thing I'd never spot from the inside.