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Bloomcatchers is looking to be something akin to Math Blasters in almost every aspect. I'm specifically excited to see what comes of the music and visual direction for this project due to clearly listed and stylized inspirations. However, I am worried that, just like Math Blasters, this is going to be "Chocolate Covered Broccoli" where the impact and theme aren't really conveyed through the gameplay itself and rather strong-armed through the story. Still an extremely compelling concept that I'm elated to see more from :) 

Thanks for the thoughtful comparison!
My aim with Bloomcatchers is to weave the theme directly into the mechanics rather than layering it on top.
I appreciate your excitement and your concern—it’s exactly the kind of feedback that helps us keep the theme and message tightly integrated with the fun.