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Hello!  I definitely don’t think you‘be done anything wrong.  I’ll say that when I went through this mod quite some time ago, I was far from an expert on exactly what each .xml entry was for.  I’m still learning all the time.  You have some width settings that simply define what is shown in the store for working width, others that pertain to material usage in width X usageFactor (ie. lbs per acre of lime output by the spreader) then you have other width areas in the .xml that define how far to spawn the box from other items when you purchase from the in-game store as well as width used by ai and other mods like CoursePlay to determine working width for the purposes of building a course.  The latter reference nodes in the .i3d to be able to work correctly. The spread animation I haven’t touched from what OS Farms released in his version.  That is more complex to adjust than just a .xml setting.  It’s really long overdue that I scrub all these and put out an update.  There are also some improvements that I’ve made to the GreenStar displays in the FS22 version that I need to incorporate into this one.   I can’t make any guarantees as to when I’ll get to all this.  Life has been busy.  I appreciate you leaving the comment.  I’ll get it cleaned up first chance I get.  Thank you!