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so far it's a good update, new effects, new ui's, i liked it so far, although, for some reason when i using the sound font instrument with Snes sound fonts, some of it is automatically pitched up a 0.25%. maybe the update caused some bugs inside it or maybe it's just the soundfont i use, but it's distractedly hard not to hear the difference.

If you want these things investigated, please attach the soundfont, an example project, and some kind of reference of how its *supposed* to sound. Github or Discord are probably better places for such bug report.

-Mat