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(1 edit)

The movement looks twitchy and SFX for attacks would have made a big impact on the immersion. There are other bugs and I didn't quite get the corruption idea (you kill people and then demons have spawned in someone's yard?), but my favorite part is definitely the pixel art.

I agree. The attacks turned out more than likely purely because I couldn't draw the main character properly. So I decided it's better to make it more unbalanced than unplayable. I'll take the rest of the mistakes into account; I'm currently finishing up a lot of work :)