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An interesting little survival game. If you where going to extend it, maybe allow the player to build more structures that can defend your fire, or collect more resources to build said structures. The tutorial is fine for a jam build, but instead of a series of texts. It might be better to have a pop up, make the player do an action, then move to the next pop up. Cause players like me are lazy and will sometimes skim through important text otherwise.

(+1)

Your idea is really good—like, *really* good. It’s exactly what I’m going to do; thanks a lot. Regarding building mechanics: I plan to add roguelike elements, but building is also being considered for a later stage