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Thank you so much for playing so carefully and for putting your thoughts into words!

I really wanted this to be a game where you can quietly watch a cola gradually come to life, so I am very happy that you felt that.

I also put a lot of care into the way the different kinds of cola gradually begin to reveal themselves as you play more.

The “Extra Ingredient” roulette adds some randomness, but the routes are arranged so that ingredients with similar flavor directions tend to appear together.

Rather than simply collecting anything and everything, I wanted each run to become a bottle that reflects that night’s choices and small moments of chance — almost like “a cola for today’s mood.” I was genuinely surprised and happy that you felt that in the game.

I personally love retro Japanese izakaya, as well as beer and whisky-making equipment, so it is a wonderful discovery to hear that some of that atmosphere may have found its way into the game.

When I make games, I do not want to rely on “anything is possible because it is a game.” I try to make the world feel physically believable whenever I can.

That is why it means so much to me that you experienced it as something like a small interactive object or toy.

Thank you again for such a warm and thoughtful comment!