Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Woah- you made a whole node editor/visual programming engine, that's crazy! 

I feel like I was craving a way of removing connections between nodes, but it didn't detract too much. I'm impressed you were able to pull this off, have a whole UI, and actually make it look/feel good in such a short amount of time, really nice work mate! 

"This was not part of the job description but you can take on an extra challenge while getting the same pay" got a belly laugh from me.

Thanks for the kind comment, but I can't take credit for that. The node editor is built into Godot as the Graph and GraphNode nodes. This was basically a default implementation of that. 

(+2)

Hey you still got it working in YOUR game-- you didn't build Godot either, but you got it to do what you wanted it to! Never seen a graph system working in a game before, so I'm still impressed :)