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-The mix of low definition and high definition assets(including fonts) seems sloppy.

-The combat is alright, considering it's halfway unimplemented. It also reinforces the story aspect I presume, since you can only control yourself so you have to be reliant on and trust your friends.

-Mouse support could be nice, for example the combat requiring 7 keyboard inputs is a bit much.

-I'd argue to not display the "We found..." box on combat end when you didn't get anything. It's irrelevant and gave me a false impression that I was about to see something of value.

-UI is partially broken in 16:10, mainly seeing beyond the veil in a few spots, most obviously when in 3D explore mode.

-I wander for awhile and can't find anything of interest beyond more rooms and some new enemies.