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(+1)

-Controller working in game but not in main menu... web build.

-The unusual choice of diagonal only shooting is kind of annoying, since I don't easily map the 4 cardinals to what diagonal it chooses based on that. Of course, over time you get used to it more or less.

-If you throw a frag then die, it explodes during the respawn animation and I believe not hurt enemies, which seems unfair.

-The mix of arenas and 'puzzle' sections is nice.

-I got to a screen with a text box but since I was spamming X to attack it closed instantly and I couldn't read it, I presume the end of the gameplay.

-Not sure if the 'right way' to play but I mainly stood in chokepoints and killed everything that came my way. Exceptions include the snakes and sliding fly traps, and the switch traps.

(3 edits) (+1)
Controller working in game but not in main menu... web build.

I think I know what caused this, hopefully that should be fixed now.

If you throw a frag then die, it explodes during the respawn animation and I believe not hurt enemies, which seems unfair.

That should work, enemies can be killed while the player is dead.

I got to a screen with a text box but since I was spamming X to attack it closed instantly and I couldn't read it, I presume the end of the gameplay.

It is the end of gameplay, yeah. I tweaked menus in the new build to be less twitchy.