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(+1)

Hey my man, thanks for checking it out, i didnt expect you to!

Yes, there is a lack of feedbakc in regards to the selction of weapon loadouts... rn there's only 0 and 1, 0 being the mining tool.
The ship stacking inside the ship is merely to showcase the extensive placement system i have made for internal storage! next demo you'll actually be able to carry the missiles outside and actually install them.
There is indeed auto-targeting, i made it very subtle to give players more control over their guns.
You probably missed going outside the ship, if you press P to spawn an enemy, let it shoot you a bunch of times, some decals and damage will accumulate outside the hull... you are meant to go outside and use your tool to repair those spots. To go outside look up somewhere near the cockpit area, you'll see a prompt for it.
The map radar is indeed one of the next few things i'll fix, i already have a pretty cool idea of how i want it to be, the current map was merely a tool to check if chunking and infinite space was working as expected.