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(+1)

I finished the game, and it was actually quite fun. There are still issues, but they’re no longer critical and don’t get in the way of enjoying the gameplay. The chests during the boss fight were especially pleasing — they no longer dropped bombs, as if tempting you to just end it all by blowing yourself up.

Issues I noticed:

  • It’s funny, but the goblin now has a different problem: a projectile flies at me first, and only then does its attack animation play :)
  • Texture bleeding is still present on the signs, the yellow cupcake-like mushrooms, and the yellow trees (or whatever you call them). Both the rectangular tree and the one made of spheres. And it seems to not happen all the time.
  • For some reason, I couldn’t find the codex button in the main menu, even though I saw it in the previous two versions.
  • I think the goblins’ mushrooms should have their entity collision removed. It’s one thing when they sometimes launch the player into the air, but just now a goblin himself came flying at me along with a bunch of mushrooms after being catapulted by his buddies.
(+1)

 Once again thanks for your time! I will fix these minor issues (maybe except the collision one because I think it's funny). My team and I are pretty tired so look forwards to an update tomorrow. 

(+1)

Hey the final update has been added! Thank you for all the guidance, I would almost add you in the credits haha 😁